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Creators/Authors contains: "Miranda, Fabio"

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  1. Over the past decade, several urban visual analytics systems and tools have been proposed to tackle a host of challenges faced by cities, in areas as diverse as transportation, weather, and real estate. Many of these tools have been designed through collaborations with urban experts, aiming to distill intricate urban analysis workflows into interactive visualizations and interfaces. However, the design, implementation, and practical use of these tools still rely on siloed approaches, resulting in bespoke systems that are difficult to reproduce and extend. At the design level, these tools undervalue rich data workflows from urban experts, typically treating them only as data providers and evaluators. At the implementation level, they lack interoperability with other technical frameworks. At the practical use level, they tend to be narrowly focused on specific fields, inadvertently creating barriers to cross-domain collaboration. To address these gaps, we present Curio, a framework for collaborative urban visual analytics. Curio uses a dataflow model with multiple abstraction levels (code, grammar, GUI elements) to facilitate collaboration across the design and implementation of visual analytics components. The framework allows experts to intertwine data preprocessing, management, and visualization stages while tracking the provenance of code and visualizations. In collaboration with urban experts, we evaluate Curio through a diverse set of usage scenarios targeting urban accessibility, urban microclimate, and sunlight access. These scenarios use different types of data and domain methodologies to illustrate Curio’s flexibility in tackling pressing societal challenges. Curio is available at urbantk.org/curio. 
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    Free, publicly-accessible full text available January 1, 2026
  2. September 2023 marked the 50th anniversary of the Electronic Visualization Laboratory (EVL). This paper summarizes EVL’s efforts in Visual Data Science, with a focus on the many networked, immersive, collaborative visualization and virtual-reality (VR) systems and applications the Lab has developed and deployed, as well as lessons learned and future plans. 
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    Free, publicly-accessible full text available March 8, 2026
  3. Over the past decade, there has been a significant increase in the development of visual analytics systems dedicated to addressing urban issues. These systems distill intricate urban analysis workflows into intuitive, interactive visual representations and interfaces, enabling users to explore, understand, and derive insights from large and complex data, including street-level imagery, street networks, and building geometries. Developing urban visual analytics systems, however, is a challenging endeavor that requires considerable programming expertise and interaction between various multidisciplinary stakeholders. This situation often leads to monolithic and isolated prototypes that are hard to reproduce, combine, or extend. Concurrently, there has been an increase in the availability of general and urban-specific toolkits, frameworks, and authoring tools that are open source and abstract away the need to implement low-level visual analytics functionalities. This paper provides a hierarchical taxonomy of urban visual analytics systems to contextualize how they are usually designed, implemented, and evaluated. We develop this taxonomy across three distinct levels (i.e., dimensions, categories, and tags), juxtaposing visualization with analytics, data, and system dimensions. We then assess the extent to which current open-source toolkits, frameworks, and authoring tools can effectively support the development of components tailored to urban visual analytics, identifying their strengths and limitations in addressing the unique challenges posed by urban data. In doing so, we offer a roadmap that can guide the effective employment of existing resources and chart a pathway for developing and refining future systems 
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  4. Urbanization has amplified the importance of three‐dimensional structures in urban environments for a wide range of phenomena that are of significant interest to diverse stakeholders. With the growing availability of 3D urban data, numerous studies have focused on developing visual analysis techniques tailored to the unique characteristics of urban environments. However, incorporating the third dimension into visual analytics introduces additional challenges in designing effective visual tools to tackle urban data's diverse complexities. In this paper, we present a survey on visual analytics of 3D urban data. Our work characterizes published works along three main dimensions, why, what, and how, considering use cases, analysis tasks, data, visualizations, and interactions. We provide a fine‐grained categorization of published works from visualization journals and conferences, as well as from a myriad of urban domains, including urban planning, architecture, and engineering. By incorporating perspectives from both urban and visualization experts, we identify literature gaps, motivate visualization researchers to understand challenges and opportunities, and indicate future research directions. 
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  5. While cities around the world are increasingly promoting streets and public spaces that prioritize pedestrians over vehicles, significant data gaps have made pedestrian mapping, analysis, and modeling challenging to carry out. Most cities, even in industrialized economies, still lack information about the location and connectivity of their sidewalks, making it difficult to implement research on pedestrian infrastructure and holding the technology industry back from developing accurate, location-based Apps for pedestrians, wheelchair users, street vendors, and other sidewalk users. To address this gap, we have designed and implemented an end-to-end open-source tool— Tile2Net —for extracting sidewalk, crosswalk, and footpath polygons from orthorectified aerial imagery using semantic segmentation. The segmentation model, trained on aerial imagery from Cambridge, MA, Washington DC, and New York City, offers the first open-source scene classification model for pedestrian infrastructure from sub-meter resolution aerial tiles, which can be used to generate planimetric sidewalk data in North American cities. Tile2Net also generates pedestrian networks from the resulting polygons, which can be used to prepare datasets for pedestrian routing applications. The work offers a low-cost and scalable data collection methodology for systematically generating sidewalk network datasets, where orthorectified aerial imagery is available, contributing to over-due efforts to equalize data opportunities for pedestrians, particularly in cities that lack the resources necessary to collect such data using more conventional methods. 
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  6. null (Ed.)
    Urban planning is increasingly data driven, yet the challenge of designing with data at a city scale and remaining sensitive to the impact at a human scale is as important today as it was for Jane Jacobs. We address this challenge with Urban Mosaic, a tool for exploring the urban fabric through a spatially and temporally dense data set of 7.7 million street-level images from New York City, captured over the period of a year. Work- ing in collaboration with professional practitioners, we use Urban Mosaic to investigate questions of accessibility and mobility, and preservation and retrofitting. In doing so, we demonstrate how tools such as this might provide a bridge between the city and the street, by supporting activities such as visual comparison of geographically distant neighborhoods, and temporal analysis of unfolding urban development. 
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  7. The recent explosion in the number and size of spatio-temporal data sets from urban environments and social sensors creates new opportunities for data-driven approaches to understand and improve cities. Visual analytics systems like Urbane aim to empower domain experts to explore multiple data sets, at different time and space resolutions. Since these systems rely on computationally-intensive spatial aggregation queries that slice and summarize the data over different regions, an important challenge is how to attain interactivity. While traditional pre-aggregation approaches support interactive exploration, they are unsuitable in this setting because they do not support ad-hoc query constraints or polygons of arbitrary shapes. To address this limitation, we have recently proposed Raster Join, an approach that converts a spatial aggregation query into a set of drawing operations on a canvas and leverages the rendering pipeline of the graphics hardware (GPU). By doing so, Raster Join evaluates queries on the fly at interactive speeds on commodity laptops and desktops. In this demonstration, we showcase the efficiency of Raster Join by integrating it with Urbane and enabling interactivity. Demo visitors will interact with Urbane to filter and visualize several urban data sets over multiple resolutions. 
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